![]() ![]() The original soundtrack is sublime and returning composer Christopher Tin (of Baba Yetu fame) has outdone himself with another rousing title theme that plays over the main menu. So if there are ways in which the game doesn’t feel entirely fresh then those same advertising techniques will partly be to blame, but fortunately Civilization VI is capable of making the biggest impressions all on its own. The stream-heavy coverage of Civilization VI ensured that pretty much every new feature, playable leader, and unfortunate glitch, was showcased or otherwise spoiled in preview videos and Let’s Plays months in advance. Their “housework” has been to cultivate the perfect storm of Civ VI marketing and community debate in the months leading up to release. It’s clear that 2K Games has been chasing perfection too. Granted, things didn’t quite pan out in Halo 2’s case, but for a video game series as venerable and respected as Sid Meier’s Civilization only the best (and tidiest) gaming space will do. This isn’t just some bizarre ritual to cope with my occasional sequel hype it’s about chasing perfection and making sure that everything is just right for when you load up that anticipated title screen for the first time. I cleaned the carpets the day before Halo 2, got the damp off of the walls in time for Dark Souls III, and I’ll probably look at giving the windows a scrub ahead of Pokémon Sun and Moon. ![]() No gorging myself on pre-release news, no staying up until midnight, and no last-minute playthroughs of prequels or the like just good old-fashioned housework. If I’m excited for a new video game sequel then that’s what I’ll do the day before housework. ![]()
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